Development Update (Release - 5435)

Changelog - 30/04/2025

  • Added realistic collisions, visual screen shake and dizziness, realistic injuries of an rtc (smallp13)
  • Added TSG / AFO access to shields from boot (smallp13)
  • Fixed Rack weapons in vehicle boot (smallp13)
  • Added back SIG 716 Long Rifle and SIG MCX to AFO armory (smallp13)
  • Adjusted lighting for CIDMondeo25 (JBC)
  • Adjusted lighting for CIDVito25 (JBC)
  • Adjusted lighting for CIDOutlander25 (JBC)
  • Adjusted lighting for CIDPeugot25 (JBC)
  • Adjusted lighting for CIDKaroq25 (JBC)
  • Adjusted lighting for CID25merc (JBC)
  • Adjusted lighting for CIDCupra25 (JBC)
  • Adjusted lighting for CIDVolvo25 (JBC)
  • Adjusted lighting for CID135i (JBC)
  • Adjusted lighting for CIDTourer25 (JBC)
  • Added MVET01 (BLG)
  • Added MVET02 (BLG)
  • Added MVET03 (BLG)
  • Added MVET04 (BLG)
  • Added MVET05 (BLG)
  • Added MVET06 (BLG)
  • Added MVET07 (BLG)
  • Added MVET08 (BLG)
  • Fixed ciu vito unable to fuel CIU01 (JBC)
  • Added DSU Garage Fuel fixes for multiple vehicles (JBC)
  • Added Updated CTSFO Sprinter model (JBC)
  • Added DSU,AFO,RTPC,CID Mercedes Sprinter (Operation use only !!) (JBC)
  • Added new Flight Ops AOG Van (JBC)
  • Added PSUSprinter1 BX69 FJY 401B (JBC)
  • Added PSUSprinter2 BF71 YFG 402A (JBC)
  • Added PSUSprinter3 BX69 FLV 1620A (JBC)
  • Added PSUSprinter4 BX69 FPO 883B (JBC)
  • Added PSUSprinter5 BX69 FTN 318B (JBC)
  • Added PSUSprinter6 BX69 FUD 227A (JBC)
  • Added TSGSprinter1 BF71 YMS U521 (JBC)
  • Added TSGSprinter2 BF71 YEV U7 (JBC)
  • Added TSGSprinter3 BF71 YMO U515 (JBC)
  • Added TSGSprinter4 BX69 FBV U214 (JBC)
  • Added TSGSprinter5 BX69 FUG U213 (JBC)
  • Added TSGSprinter6 BK74 SKE U7 (Bronze Command) (JBC)
  • Added PSUSprinter8 BX23 AEZ CN ERT (JBC)
  • Added PSUSprinter9 BX73 AXO CN ERT (JBC)
  • Fixed dirt mapping for METSprinter25 (JBC)
  • Fixed dirt mapping for CTSprinter (JBC)
  • Bug fixes on MVET03, 4, 5, 6, 8 (JBC)
  • MVET05 changed to an Audi S5 due model issues with Tiguan (JBC)
  • Added animation to remove and wear clothing actions, /vest, /shirt, /pants, /neck, /glasses, /shoes, etc etc. (smallp13)
  • Added UI for clothing actions, press and hold Z (smallp13)
  • Replaced HK416 rifle with SIG516 rifle (smallp13)
  • Change medical menu damage type of baton gun (smallp13)
  • Fixed supply line distances to 400m (smallp13)
  • Fix native errors for dragplayer (smallp13)
  • Decrease sensitivity for rtc effects (smallp13)
  • Added safety and firing mode to training rifle (smallp13)
  • Fixed AI callouts throwing errors (smallp13)
  • Added DSU kennel at Sandy (smallp13)
  • Added firearms, rifles and bullets to items when searching AI / vehicles (smallp13)
  • Added 1% probability AI pulls out a weapon (smallp13)
  • Major and General bug fixes for helicopter systems. [Fixed all reported bugs to me]. (Kian)
  • Added ability to get out and walk outside the helicopter without the systems resetting (ONLY if rotor brake has been enabled). (Kian)
  • Added logic to ensure that Prop Wash from helicopters only occurs when the Helicopter is not Occluded from the player (if the player is blocked by a vehicle or wall/building, prop wash wont have any effect on them. (Kian)
  • Prevented passenger being able to toggle taxi mode in helicopters. (Kian)
  • Prevented passenger seeing helicopter fuel levels. (Kian)
  • Prevented helicopter taxi mode being enabled on non geared aircraft. (Kian)
  • Prevented helicopter taxi mode from being enabled when engines are off, automatically disables taxi mode when they power off whilst on. (Kian)
  • HART Ambulance 8, added boot node (JBC)
  • CIU01, hopefuly fixed night owl emis. (JBC)
  • GLAAA and GLAAB, fixed front passenger seat nodes. Should keep your feet warm now! (JBC)
  • lfb10, added boot node. Left side at rear of truck (JBC)
  • MVET06, VW Golf added. (JBC)
  • policeTSG, added boot node. (JBC)
  • segvogue, removed rear blues as default. (Now on extra 5,6), fixed boot node. (JBC)
  • v60training, adjusted skin in line with community changes. (JBC)
  • Added Audi A8L to Storage garage (JBC)
  • Added LFB BMW 340 Officer (JBC)
  • Added LFB Volvo EX90 Officer (JBC)
  • Added LFB Volvo XC90 Officer (JBC)
  • Added LFB BMW 5 Series Officer (JBC)
  • Added LFB VW Transporter Officer (JBC)
  • Installed April 2025 Cumulative Update (KB5036893) (Wazza)
  • Enabled automatic updates for critical patches (Wazza)
  • Updated Windows Defender signatures (Wazza)
  • Disabled SMBv1 for enhanced security (Wazza)
  • Applied Hyper-V integration services update (Wazza)
  • Updated kernel version to include latest security mitigations (Wazza)
  • Patched RDP vulnerability (CVE-2025-XXXXX) (Wazza)
  • Improved memory management via registry optimization (Wazza)
  • Increased VM memory allocation 32GB (Wazza)
  • Added virtual network adapter for test environment (Wazza)
  • Changed VM checkpoint strategy to "Production Checkpoints" (Wazza)
  • Applied new CPU limits to prevent over-utilization (Wazza)
  • Removed CRO from Control Notify menu. (Kian)
  • Allowed CID to view/access LIVE CCTV cameras, added a new viewing point in the vespuci station reception. (Kian)
  • Added custom script to pickup hats/helmets (smallp13)
  • Added custom bullhorn script with xsound support, press B for it (smallp13)
  • Moved keybind seatbelt to 'i' , due to cache, must reset them at fivem keybind settings (smallp13)
  • Added injury "Incompatible with Life" to medical script and injury menu, (smallp13)
  • Added CPR 15min timer on medical script, adds injury "Incompatible with Life" once timer expires. If resuscitation successful, it cancels timer.. (smallp13)
  • Added perms for band2 to access /megaphone (smallp13)
  • Added suppresion of firetruck to not randomly spawn at Whitechapel Fire station (smallp13)
  • Updated HeliCam script, adjustable spotlight radius/brightness, lockable ground/buildings targets, improved markers, most commands remain the same, except markers is set to mouse scroll button (smallp13)
  • Updated ox_lib resource to latest build (smallp13)
  • Optimised sync for hat/helmets pickup script (smallp13)
  • Fixed multiple vehicles meta files and audio (smallp13)
  • Added custom explosive MOE with particle fx for CTSFO, ability to place PE at door hinges or locks or surface. Damage effects set to 1.5ft, anyone within that gets killed. (smallp13)
  • Adjusted X2 taser weapon distance to 25ft (smallp13)
  • Added spikes to all new MVET and Raptor vehicles (smallp13)
  • Added hospital bed healing system. Paramedics can now use F1 Toolbox > Others at hospitals to check in and enable self-healing beds for patients. Once checked in, patients can approach a bed, press E to start healing, automatically lay down with an animation, and be fully healed after 3 minutes allowing enough time for a patient handover. Press X to exit animation when healing is complete. Beds automatically disables after 5 minutes. (smallp13)
  • Fixed Helicopter taxi not working correctly on Dauphin MH-65. (Kian)
  • Fixed Helicopter APU volume being 0.15f higher than user selection. (Kian)
  • Fixed PMP Aerospace compressor maintenance not working correctly, changed the way the engineers client handles the decor states to comply with decorator networking/propagating rules. (Kian)
  • Added petrol nodes to all rtpc bikes, should resolve issue of fuelling (JBC)
  • Changed model to a working one! MVET06.. (JBC)
  • Fixed Mt Zonah lift issues (smallp13)
  • Fixed St Thomas lift not working (smallp13)
  • Fixed fuel script to detect police bike petrolcap for nozzle attachment (smallp13)
  • Fixed retro x5 handling lines (smallp13)
  • Removed conflicting vehicles meta files (smallp13)
  • Updated role check for hospital bed healing system, paramedics who checks-in do not have access to heal themself.. Requires another paramedic to check them in. (smallp13)